![]() I’ve learned that this game is way too random to reliably keep even your favorite Orcs alive. Just don’t expect to rely too heavily on stealth this time around. This is why you do your research I guess. Worst case, they’re stealth immune or enraged by it, and you’re in hot water. And while a few Captains have a weakness that will let you autokill them with stealth, the vast majority don’t and at best you’ll get a bit of damage in before a full-on brawl breaks out immediately. ![]() Yes, there will be some missions that will require you to use stealth, and they are usually mapped out accordingly, but more generally? There are just too many damn Orcs everywhere moving and spawning in unpredictable ways that trying to be stealthy in the overworld is almost impossible. Especially for those completionist gamers who want it all.What I’ve found is that the other side effect of having Orcs literally everywhere in Shadow of War is that trying to take on most situations using stealth is now nearly impossible. How important was it for you to add new Xbox achievements via the expansion?Īnytime we can give achievements to players, we do. As for old tactics, I don’t think we want to force people to change what they like to do, but we do hope our decisions can influence experimentation.Īlso, in order to get 5 skull levels and get high scores, sometimes a change of tactics is necessary. The design of the gear given in Tipping the Scales is meant to help against the Tuatara race and their ability. In terms of the new scenarios, will players be looking to utilize their new found traps and tactics across the new options, or could they get away with tactics that have previously been successful? With Split Stairs I tend to use the rift room a bit more in Endless mode, which is nice. The fans seem to want very different things from one map to another in Endless mode. Opinions from fans on Endless maps can vary widely. I am hoping some players use more of the Secret Fortress map than they do in regular game play. Most maps are once we get around to making the conversion. ![]() How do Split Stairs and Secret Fortress play out, as well as fit into the whole Orcs 3 experience? I am still a Scepter of Domination weapon guy, but the hand gatling has been giving that weapon a run for its money recently.Ī couple of new Endless mode maps are promised. The Tuatara race ability should definitely change some player tactics.Īs for a personal favorite, the briar patch has become a permanent trap on my loadout bar. What’s new with Tipping the Scales? Do you have a personal favorite? Much of the enjoyment of the base game is the utilization of various traps and tactics. ![]() They were never part of the early dev of OMD 3 but one of the hardest parts when adding new enemies is making sure we maintain our sense of humor in OMD.Īs I mentioned before, the Tuatara animations as well as their race ability, really make them a great addition to the OMD world enemy-wise. Art took it from there and developed their look in game.Īs for all the abilities, I have always wanted a stealth enemy. Well, the name comes from an actual ancient reptile. Where did the new Tuatara Race come from? Were they always on the cards through early development of the game? Have they evolved much through development? With the Tuatara specifically, players may want to rethink those high damage, expensive traps.Īlso, the hand gatling is the fastest firing weapon in OMD to date and it’s just awesome to have the briar patch growing all over the place. Race abilities are meant to make players try new things and get out of their loadout comfort zone. With both Cold as Eyes and Tipping the Scales, players want to take the new race abilities seriously. knocked it out of the park with their look and animations. The Tuatara race came out great and the art dept. What should players expect to find in that? And that gets us to the tastily titled Tipping the Scales expansion – the most recent of add-ons.
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